The Horus Heresy - Mechanicum: Myrmidon Destructor Host

Code: 5011921253524
€60,15 –19 %
99123016019 MechanicumMyrmidonDestructorHost7
€60,15 –19 % €48,45 €40,04 excl. VAT
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17.04.2026
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Myrmidon Destructor Host is a popular choice among players of the Mechanicum faction in the Horus Heresy. To play, all you need are the Liber Mechanicum rulebook, dice, and a ruler.

Why choose this set?
Devastating firepower – these specialists use exotic weapons like Volkite Culverins or Graviton Cannons to eradicate elite infantry and tanks alike.
Cybernetic resilience – their augmented bodies and heavy plating allow them to act as immovable turrets that are exceptionally difficult to shift.
Weapon versatility – the kit includes 3 highly detailed plastic miniatures with multiple weapon options for maximum tactical adaptability.

Perfect for collectors looking to add a visually dominant "sledgehammer" to their Taghmata force, capable of crushing the toughest enemy formations.

Detailed information

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The best start for beginners
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We’ll help you choose your firstarmy,
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Product detailed description

Battlefield Role Unique Features Difficulty Player Tip
Elite heavy fire infantry for the Mechanicum: clears the center of the board and maintains pressure on high-priority targets. Perfect when you want a unit that "gets the job done" from turn one. In your game plan, they are your insurance for key engagements. Myrmidon Destructors are iconic cybernetic elites: heavy weapons, massive armor, and the industrial look that defines the Mechanicum. The models feature striking silhouettes and plenty of detail (cables, weaponry, mechanical greebles), so even a quick battle-ready paint job looks fantastic. Medium (plenty of detail, but primarily metal + wash and a few accents – the final result is "wow" very quickly). Deploy them with clear sightlines to the center of the table to cover your army's advance. Simple trick: start with a dark primer, then apply metal, a wash, and bright lenses – they will look premium even without complex techniques.

The Horus Heresy - Myrmidon Destructor Host

Myrmidon Destructors are exactly the kind of unit you show a friend and they say: I want that too. In the Horus Heresy, they represent the cybernetic elite of the Mechanicum – cold, heavily armed warriors who advance like a mobile armory. If you want one unit in your army that looks brutal and has a clear role on the table, you've found it.

The Horus Heresy - Myrmidon Destructor Host box art

What is the Myrmidon Destructor Host and Why is it Popular?

The Destructor Host is elite heavy infantry for the Mechanicum, providing stable firepower and excellent resilience. On the table, they function as a unit that holds vital lines and punishes the opponent's key threats while looking fantastic even with a small model count.

 
The Horus Heresy - Myrmidon Destructor Host – model detail 1 The Horus Heresy - Myrmidon Destructor Host – model detail 2 The Horus Heresy - Myrmidon Destructor Host – model detail 3

Click to enlarge model details and package contents.

Where the Unit Fits in a Mechanicum Army

Myrmidon Destructors are typically used as fire support in the center or on a flank where you need to maintain pressure. They perfectly complement the faster elements of the army: while other units maneuver, Destructors hold the ground and turn it into a danger zone.

Key Benefits for Beginners

  • Clear Role: Deploy them, point them at a threat, and your opponent must react.
  • Great Painting Models: Metal + wash + accents look professional even without experience.
  • Excellent Expansion: Perfect for the Mechanicum player wanting more shooting and board control.

Who the Myrmidon Destructors Excel Against

  • Mechanicum: A technological army that likes building solid firing lines supported by cybernetics and synergies.
  • Legiones Astartes / Elite Opponents: Elite units and tough targets trying to break the center. Destructors can ruin their day before they even get within range.
  • Combat Summary: You want to maintain sightlines and control the center; the opponent tries to get into a safe distance to push you. If you mind your positioning, Destructors reward you with stable performance.

Box Contents

Component Description
Myrmidon Destructors A set of elite Mechanicum cybernetic infantry for Horus Heresy – ideal fire support and center pressure.
Components and Details Plastic parts with rich mechanical details (cables, armor, weapons) – great for simple techniques like wash and drybrush.
Hobby Options Plenty of space for paints, glow effects on lenses, and simple battle damage – minimal effort for a high-end result.
What You'll Need Plastic glue, clippers/knife, and basic paints. A recommended primer will significantly speed up painting.
Recommended for Play Horus Heresy rulebook and the appropriate army list for Mechanicum (sold separately).
Quick Start Tip Paint the metal first, then the wash, and only then add 2-3 accent colors. The unit will be finished quickly and look premium.

Recommended Paints (Quick Battle-Ready + Wow Details)

Basic palette for quick "battle-ready" results with room for further detailing.

Primer (recommended)

Chaos Black (primer)

Use: A dark base that holds metal and shadows in the details beautifully.

 

Primary Model Colours

Leadbelcher

Use: Base metal for armor, weapons, and chassis.

 

Iron Hands Steel

Use: A lighter metal for panels or contrasting weapon parts.

 

Abaddon Black

Use: Cabling, recesses, and dark parts to separate shapes.

 

Additional Details

Mephiston Red

Use: Lenses, accents, and mechanical markings – instant wow factor.

 

Brass Scorpion

Use: Brass edges, connectors, and decorative mechanical elements.

 

Shading (Shade / Wash)

Nuln Oil

Use: Fast metal shading and deepening of details without effort.

 

Highlighting (optional)

Ironbreaker

Use: Light edge highlighting to make the models look sharp and clean.

 

Assembly and Tools

Citadel Plastic Glue

Use: Clean and strong joints – ideal for plastic Mechanicum models.

Citadel Base Brush (Small)

Use: Apply base colors quickly and stress-free.

Citadel Layer Brush (Small)

Use: Details, edges, and small accents.

How to Play Simply and Effectively

Key Element How it works
Positioning is Everything Place the unit where it has sightlines to key areas. Destructors are best when the opponent has no safe path.
Protect with Screening Lighter units should form a screen in front of them. Destructors can then shoot without being easily tied up in combat.
Focus on Threats Don't waste fire: pick targets that could break your center or threaten your key units.
Stable Tempo Don't chase every target. Maintain pressure, clear the center, and let the opponent make mistakes.

Beginner FAQ

Question Answer
Are the miniatures painted? No, they are plastic and come unpainted. Glue and a few paints are enough for a great result.
Is it hard to paint? The Mechanicum is great for beginners: metal + wash and a few accents go a long way.
What do I need to play? Horus Heresy rules, dice, and a measuring tape. Also the appropriate army list for Mechanicum.
Why are Destructors elite? They have a distinct role and act as a hard pillar of the army – the type of unit an opponent cannot ignore.

What's Next After Purchase (to speed things up)

Next Step? Why
Primer + wash Two things that speed up painting most and elevate the final quality.
Accents and Glow Add lenses and cables with one extra color for a cinematic look.

Army Synergies

Follow-up Recommendation
More Fire Support If you want to maintain game tempo, add another unit capable of punishing opponent mistakes.
Objective Units For Destructors to do their job, you also need units to occupy and hold objectives.
Hero / Support Support characters and synergies make elite units even more of a problem for the opponent.

Video for Inspiration

Additional parameters

Category: Cult Mechanicum
Warranty: 2 years
EAN: 5011921253524
Hra: Horus Heresy
Skupina armád: Cult Mechanicum
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Manufacturing company : Games Workshop