Warhammer 40k - The Maelstrom: Lair of the Tyrant – Into the Nightmare Realm
Code: 9781804576953we have physically in Brno.
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Product detailed description
| Book Type | Edition | Language | Who it is for |
|---|---|---|---|
| Campaign Supplement (narrative play) – missions, campaigns, hero creation, detachments | Warhammer 40,000 | EN | For players who want narrative gameplay, sequential missions, and custom characters (ideal for gaming groups). |
Warhammer 40k - The Maelstrom: Lair of the Tyrant – Into the Nightmare Realm
This is exactly the type of supplement that turns a standard game into a "series." In the Maelstrom, you don't just fight to win a single match – you hunt for loot, build legends, and every game has a following purpose. If you want 40K that pulls you into the story, this is where you start.

What it's about and why you want to play it
Into the Nightmare Realm takes you to the Maelstrom – a chaotic region on the edge of reality and the Warp, where raiders, mercenaries, and commanders with their own ambitions collide. The book is designed to be played as a mini-series: missions, rewards, and progression naturally lead you from the first game to the finale.
Click to enlarge book previews.
What you will find in the book
- Atmospheric Maelstrom lore: environments, factions, and the motivations behind the war.
- Crucible of Champions – rules for creating your own hero and their progression through the campaign.
- Raid and Ruin – a narrative campaign + mission pack including Incursion scenarios.
- Detachments and thematic rules that give armies a "pirate / raider" character.
Gameplay Application (Practical)
You use the standard 40K core rules, and this supplement simply layers the story on top: missions, rewards, progression, and consequences. The best part is that missions force you to play for objectives, loot, and timing – not just for the kill count.
Lore that draws you into the game
The Maelstrom is the perfect backdrop for raids, betrayals, and the hunt for artifacts. It works great when you want your army to have a "reason" to be on the table – and for the story to write itself naturally with every subsequent game.
Who it is ideal for
- For groups of 2–6 players who want a campaign with continuity (ideally 4–6 games).
- For players who love custom characters and want their commander to "grow" and have a backstory.
- For gaming clubs and community events – it can be used for a league, an event, or a weekend narrative marathon.
How it fits with armies / factions
The content is universal: you can use it with any faction. Detachments are a thematic addition for selected armies, but the campaign missions and hero creation are applicable to everyone.
What you need to play
| Requirement | Why |
|---|---|
| Warhammer 40,000 Core Rules | Basic rules are essential; the supplement is an expansion for missions, progression, and story. |
| Two Armies + Terrain | Ideally friendly/narrative lists. Terrain adds to the atmosphere and makes missions more exciting. |
| Dice and Measuring Tape | Standard equipment – the supplement focuses more on decision-making and objectives than complicated new mechanics. |
Recommended Follow-ups
| Follow-up | Recommendation |
|---|---|
| Datacards / References | Speeds up gameplay: less flipping through pages, more action. Great for game nights and campaigns. |
| Thematic Terrain (wrecks, ruins, containers) | The Maelstrom is about obstacles and loot – terrain will take missions to a higher level visually and mechanically. |
| Other 40K Narrative Campaigns | Once you get hooked on the "campaign" style, other supplements will open up new locations, rules, and stories. |
FAQ
| Question | Answer |
|---|---|
| Is it suitable for beginners? | Yes – if you already know the basics of 40K. The supplement is a clear expansion and helps most when playing with someone more experienced in the group. |
| Do I have to play in a group? | No. While best in a group, it works perfectly for two players as a mini-series of connected missions with rewards. |
| Is it for all factions? | Yes. Missions and hero creation are universal. Thematic detachments are a bonus for selected armies. |
| How long does it take? | We recommend 4–6 games for the full experience. However, you can also take individual missions and play them standalone. |
Video: How to play a narrative campaign in 40K
Additional parameters
| Category: | Warhammer 40K |
|---|---|
| Warranty: | 2 years |
| EAN: | 9781804576953 |
| druh knihy: | Campaign Book |
| Hra: | Warhammer 40000 |
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✅ Zboží přímo ze skladu od výrobce – originální produkty Games Workshop bez zbytečného čekání!
Vstupte do temného světa Warhammer 40,000!
Warhammer 40K je ikonická sci-fi válečná hra plná epických bitev, mocných frakcí a nekonečného konfliktu. Ať už jste fanouškem Space Marines, Tyranidů, Orků nebo jiných frakcí, v této kategorii najdete vše potřebné pro budování své armády a ovládnutí galaxie.
Co zde najdete:
- Startovní sety a Combat Patrol boxy: Ideální pro nové hráče i rozšíření stávající armády.
- Jednotky a vozidla: Detailní plastové modely připravené k sestavení a nabarvení.
- Kodexy a pravidla: Oficiální knihy s pravidly, lore a strategiemi pro každou frakci.
- Příslušenství: Kostky, měřítka, karty a další doplňky pro pohodlné hraní.
Začněte budovat svou armádu a bojujte za slávu Impéria – nebo jeho zkázu!

| Manufacturing company : | Games Workshop |
|---|



